

The multiplayer first-person heist simulator was initially released in 2013 with just a few scenarios. New DLCs will be a mix of paid and free updates.” “The reasoning for this is plain and simple: We want to move forward and make more of Payday 2, and to do so we need your support to continue producing content. “We’re breaking the promise of forever-free-content,” Nermark said in his letter. It will literally cost players money, and it will cost Starbreeze a bit of its reputation. It’s good news, but it comes at a two-fold price. The news comes courtesy of Starbreeze CEO Mikael Nermark, who let fans know that development is going to restart on Friday morning. Publisher Starbreeze said it’s spooling up development once again, and that additional modules - both free and for-pay - are on the way. Payday 2, a game that’s been out for six years and remains astoundingly popular, is getting more DLC.
